Video gaming is tricky because they can be so fun and can satisfy our curiosity and sense of adventure so much that regular life can seem dreadfully boring and painful by comparison. This is dangerous because it presents to the user a logical conclusion that they should play video games as much as possible. This conclusion presents itself to all types of addicts before they become addicts. It seems to me that all types of addiction share the same source: suffering. Head over to the Suffering page of the forum to learn more.
The trick with video gaming is that it soaks up our natural urge for adventure. I suppose it’s ok if you have no intention of having adventures in real life, but what is real life? Is a life spent adventuring in an open-world game worth as much as a life spent adventuring in ‘real life’? Are they one and the same thing? The mind doesn’t seem to be able to tell the difference, until it comes time to deal with practicalities of life. What kind of life do you want to live? What would happen if we thought about our lives as a first-person virtual reality RPG game? There seems to be little suffering when playing video games. It’s all about playing and adventure, which is very attractive. But in ‘real life’, life can be tough. Life can’t really be tough while zoned in on playing a game, even when the level/mission is tough, because one can always switch games, etc.